Clicking units is easy enough once you’ve wrapped your head around the controls, but then rotating yourself and pointing at a valid piece of land on an angle that becomes more difficult to see the further you are from it makes issuing orders a real struggle. The Horus Heresy: Betrayal at Calth is a turn-based skirmish game with virtual reality support. The noble Ultramarines are betrayed on Calth by the zealous Word Bearers bent on tearing down the Imperium. The Horus Heresy: Betrayal at Calth works both on PC and with PC-based virtual reality headsets. It might be best to wait for a few more content drops before really looking into it. Not good things, admittedly. Nothing feels truly intuitive thanks to always being at ground level looking at structures and units typically far bigger than yourself. The easiest control method to understand is, thankfully, how to give out commands. The game is based on Games Workshop’s fan-favorite Betrayal at Calth board game and set during the origin era of Warhammer 40k. ], Battlestar Galactica Deadlock Is A Really Good Tactical Simulation. We take a look at the beginning of this turn based strategy game that you can also play in VR!Subscribe to IGN for more!http://www.youtube.com/user/IGNentertainment?sub_confirmation=1------------------------------­----Follow IGN for more!------------------------------­----YOUTUBE: https://www.youtube.com/user/ignentertainment?sub_confirmation=1IGN OFFICIAL APP: http://www.ign.com/mobileFACEBOOK: https://www.facebook.com/ignTWITTER: https://twitter.com/ignINSTAGRAM: https://instagram.com/igndotcom/?hl=enWEBSITE: http://www.ign.com/GOOGLE+: https://plus.google.com/+IGN The Horus Heresy: Betrayal At Calth does come with a campaign/story mode, but while it is in Early Access you can only play Act 1 of the campaign. The game struggled to run on Medium settings on a capable VR rig, was basically unplayable at High, and somehow switched itself down to what I can only imagine was the minimum settings after quitting out to restart Chapter 5 when the Options menu wouldn’t load. Virtual Reality and Strategy going hand-in-hand is a premise we can all get onboard with. Seemingly handing off the rights to another studio every other month, it’s no wonder message boards and comment sections show a mix of both concern and delight with each announcement. The Horus Heresy: Betrayal at Calth is a tactical turn-based strategy videogame where you control units of Ultramarine Legionnaires, guiding them through the underground arcologies of Calth. Your left control stick employs a dial system used to issue orders to a selected unit. A dark ritual ignites the system’s star, sending both Legions underground to battle for their honor, their belief, the fate of the Imperium, or just to survive. VR HEADSET NOT REQUIRED. Tutorial prompts – which are easily lost when accidentally teleporting – would frequently stop responding, as would the command wheel when trying to issue the orders suggested by said tutorial windows. It may not be the most practical solution to a genre that’s maintained mass appeal for its competitive element, but the natural immersion VR can deliver when done right is an exciting prospect for those looking to command fantasy armies from the frontlines. I’m not well versed in Warhammer lore to say whether the story is headed in the right direction right now, but this rough presentation doesn’t leave me itching to jump into the franchise. With so many game-breaking bugs kicking in at this early stage, it’s easy to ask whether The Horus Heresy: Betrayal at Calth is even ready for Early Access. While most would believe the point of VR is to enjoy our games in true first-person, it really doesn’t work in favor of this particular setup. It’s an interesting tactical game at heart, though it … So what happens when we look at a licensed turn-based strategy title that’s due to hit Early Access in the near future? Take command of Ultramarines as they battle against their traitorous brethren, the Word Bearers. Take command of the Ultramarines as they battle against their traitorous brethren, the Word Bearers. With most of it just being random rubble and walls, good luck keeping your sense of direction on point. Seemingly handing off the rights to another studio every other month, it’s no wonder message boards and comment sections show a mix of both concern and delight with each announcement. It did help the constant heavy double-vision/ghosting effect that was present on Medium settings, but the trade-off really wasn’t worth it. The map itself isn’t easy to read even with a legend. Some turn out great, others turn out mediocre, and some struggle to materialize at all. Having your fairly standard movement method switched to a typical action button makes for a lot of mistakes; mistakes that can’t easily be fixed if your hand was on a bad enough angle at the time to teleport you halfway across the map and through various other set pieces. Given its release date has already been pushed back in light of previews on other outlets and YouTube channels, it’s clear that even Steel Wool Studios are questioning it themselves. Tilt your stick in the direction of the order you want, click it in to select, and click wherever you need it to execute – like a nearby hex for movement or a visible enemy to shoot. Being handled by Steel Wool Studios, The Horus Heresy: Betrayal at Calth is yet another adaption of a popular portion of the Warhammer 40,000 universe. The First 11 Minutes of The Horus Heresy: Betrayal at Calth Most of the time it actually had bugged out. Rather than watch it all unfold from a top-down or isometric view, you’re on the ground with your men using nothing but the common teleport technique to move around. The first-person VR perspective will bring the turn-based tactics action up close and give it a human-sized scale, according to Steel Wool. The Horus Heresy: Betrayal at Calth, brings brutal turn-based combat to PC and VR. Multiple units can converge on a single hex to form a squad, so that has its own place on the dial, too. Trust me, it’s not a good first impression. $17.99. Originally set to launch late last year with its first campaign act and 5 multiplayer maps in tow, it isn’t obvious what will be included now that it’s been delayed into early 2018. Again, it’s early days, but the sheer lack of polish for what it essentially a glorified (and excruciatingly long) 5+ part tutorial that had to be restarted several times left a very sour taste in my mouth. The Horus Heresy: Betrayal at Calth is a turn-based combat epic set during the origin era of Warhammer 40k. Play on either PC or VR, as the game will detect your platform choice. With the release date quietly pushed into the new year following hands-on impressions, those concerns are well warranted. Here’s a sneak peek at the factions duking it out in Warhammer 40K Gladius: Relics of War, The Horus Heresy: Betrayal at Calth Brings Warhammer to VR, Strategy Gamer is moving house - come with us [Timings Update - 24 Hour Notice! Rather than having teleportation mapped to a quick flick of the left thumbstick like most VR titles, it’s bound to a pull/release of the left trigger by default. The Horus Heresy: Betrayal at Calth is a game of turn-based skirmishes between the genetically altered warriors of the 31st Millennium, The … You can’t tell one squad apart from another, and by having such a closed view of the battlefield by treading its ground at every point, the map’s topography rarely helped in the decision-making process. The VR experience could prove the big draw here for Warhammer 40,000 fans who also happen to have an HTC Vive or Oculus Rift. Being handled by Steel Wool Studios, The Horus Heresy: Betrayal at Calth is yet another adaption of a popular portion of the Warhammer 40,000 universe.